







(Depending on Experience & Location)








(Depending on Experience & Location)








(Depending on Experience & Location)
Introduction to SolidWorks UI, commandmanager, interface InfibeeTechnologies. Sketching: 2D sketches, constraints, relations inteligenes.comBasic features: extrude, revolve, sweep, loft, fillet, chamfer, shell
Inserting parts, subassemblies, standard and advanced mates (width, path, limit, etc.) GoEngineer Collision detection, interference, dynamic collision, replacement of components Javelin 3D Solutions Coordinate systems, center of mass in assemblies
Basics of surfaces: planar, boundary, loft, sweep, trim, knit, split aarutech.in +1 Converting surfaces to solid bodies aarutech.in Hybrid modeling (solid-surface)
Create a 2D sketch (lines, arcs, slots) with constraints + convert to a 3D part (extrude, revolve, sweep). Build a part using equations / linked dimensions (so that if a dimension changes, the rest updates). Use shell, rib, draft, fillet, chamfer, pattern features.
Create a small assembly (e.g., a gearbox or bracket assembly) using standard mates. Add advanced mates (path mate, limit mate, width mate). Do interference detection, collision detection.
Model basic surfaces (loft, boundary). Trim, knit, split surfaces. Convert surfaces into solids.
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